Skip to content
  • Categories
  • Recent
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Slate)
  • No Skin
Collapse
Brand Logo

hashpwn

Home | Donate | GitHub | Matrix Chat | PrivateBin | Rules

  1. Home
  2. Tools
  3. Scripts
  4. rulest - GPU Rules Extractor

rulest - GPU Rules Extractor

Scheduled Pinned Locked Moved Scripts
23 Posts 2 Posters 1.5k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A1131A Offline
    A1131A Offline
    A1131
    Trusted
    wrote on last edited by
    #14

    Fixes

    • Rule Validator – Added $ and ^ to the branch that expects exactly one following character. Without this, those rules were filtered out and never made it to the GPU kernel.

    • Seed Loading – The same validator now accepts $ and ^ rules, so seed files containing them are fully loaded and used.

    # Generated by rulest_v2.0.py (seeded)
    # Total unique rules: 145287
    # Total hits (sum of frequencies): 52455891
    :
    ]
    l
    c
    ^s ^o ^l ^l ^o ^p '2
    x65
    '0
    x54
    x00
    x01
    o1@ x00
    ^e ^k ^i ^r ^t ^s R2
    x11 i0d x06
    x11
    x32
    R3
    *64 o0q '0
    R0
    x33
    D1 $8 $5 $0 $0 x87
    o48 '0
    o28 R0
    o1E x33
    x34 p2
    ^F x22
    E
    ...
    

    https://gist.github.com/A113L/5ef467ced57f40bc7dadedce775cda6a

    found_chains.txt

    Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
    PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

    1 Reply Last reply
    0
    • A1131A Offline
      A1131A Offline
      A1131
      Trusted
      wrote on last edited by A1131
      #15

      Added missing GPU-compatible Hashcat rules: bitwise shifts (L, R), +1/-1 substitution (. and ,), range skip (O), and switch after Nth delimiter (3). Updated rule generation to add O for all digit pairs and 3NX for all digits and delimiters. Improved the kernel to support these operations, ensuring full GPU compatibility. No memory or discard rules were added.
      Note: BTW, after extraction, since all rules are Hashcat-compatible, it is still recommended running the resulting ruleset by concentrator functional minimizing function.

      Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
      PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

      1 Reply Last reply
      0
      • A1131A Offline
        A1131A Offline
        A1131
        Trusted
        wrote on last edited by
        #16
        • The signature-based minimizer eliminates functional redundancy: it builds a deterministic probe set of base words (≥ min‑word‑len) and computes each rule’s output signature. Rules that produce identical outputs on all probe words are considered equivalent; only the one with the highest GPU hit‑count survives. This reduces the final rule set dramatically while preserving all unique transformations.

        • The numeric‑seed extraction pass tests three built‑in families (pure prepend, pure append, and mixed prepend/append) up to depth 4 as direct GPU chain candidates—independent of random chain generation. It captures common numeric mutations (e.g., ^1 ^2, $9 $8, ^1 $2) efficiently, ensuring these high‑value patterns are never missed, even if the random chain budget is small.

        Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
        PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

        1 Reply Last reply
        0
        • A1131A Offline
          A1131A Offline
          A1131
          Trusted
          wrote on last edited by
          #17
          # rulest — GPU-Compatible Hashcat Rules Engine
          # Generated      : 2026-03-28 04:14:53
          # Base           : hashmob.mini.txt
          # Target         : hashmob.small.found
          # Depth          : 1–10
          # Bloom          : 512 MB
          #
          # GPU raw candidates      : 268,674  (bloom hits, includes false positives)
          # Post-processing         : signature-based minimization
          #   Probe words           : 21  (min length 10)
          #   Equiv. rules removed  : 106,848
          #
          # Rules kept     : 161,825  (d1:1,856  d2:42,820  d3:34,157  d4:42,742  d5:10,555  d6:9,387  d7:7,435  d8:5,792  d9:3,892  d10:3,189)
          # Sorted by      : GPU frequency (descending, UTF-8)
          :
          $1 $2 $3
          $1 $2 $3 $4
          x45 i5b 31n
          $2 $3 $4
          $4 $5 $6
          $1 $0 $1
          $2 $0 $0 $0
          $2 $0 $1 $0
          $2 $0 $0 $2
          x03 36e
          $2 $0 $1 $2
          $3 $2 $1
          $2 $0 $0 $1
          $2 $0 $0 $3
          $0 $0 $7
          $2 $0 $0 $4
          $2 $0 $0 $5
          $1 $0 $0
          

          Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
          PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

          1 Reply Last reply
          0
          • A1131A Offline
            A1131A Offline
            A1131
            Trusted
            wrote on last edited by
            #18

            The built-in seeds in rulest are now five categories of numeric rule chains (prepend/append, mixed, transform+digit, date patterns) automatically generated and tested against the bloom filter in Phase S. These seeds help extract common numeric transformations (e.g., adding years, digits) without requiring manual input.

            The --no-builtin-seeds parametr disables Phase S entirely. Use it when:

            • Your target wordlist contains few or no numeric patterns.
            • You want to reduce GPU runtime by skipping thousands of numeric seeds.
            • You rely solely on atomic rules (Phase 1) and random chains (Phase 2) or your own --seed-rules file.

            Without this flag, Phase S always runs, testing chains up to depth 4 (e.g., ^1 ^2, $1 $9 $9 $0, u $1 and date patterns like $0 $1 $0 $1 $2 $0 $2 $4).

            Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
            PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

            1 Reply Last reply
            0
            • A1131A Offline
              A1131A Offline
              A1131
              Trusted
              wrote on last edited by A1131
              #19

              New category rules added in the build-in generator

              Phase S - Built-in Seed Families (A–M) 
              
              Numeric families 
              A Pure Prepend digits (depths 1–4) 
              B Pure Append digits (depths 1–4) 
              C Mixed Prepend/Append digits (depths 1–4) 
              D Transform + digit/bracket (depths 2–4) 
              E Date patterns DDMM/YYYY/… (depths 4–9) 
              
              Special-character families 
              F Pure Append special chars (depths 1–3, top-15 chars) 
              G Pure Prepend special chars (depths 1–3, top-15 chars) 
              H Transform + special char (depths 2–3, top-15 chars) 
              I Digit(s) + special char (depths 2–4, core-7 chars) 
              — covers the ubiquitous "word123!" / "!word123" patterns 
              
              New families 
              J Leet substitutions (depths 1–2, 10 core pairs) 
              — sa@ se3 so0 si1 sl1 ss5 ss$ st7 sa4 si! 
              — depth 2: leet + digit/special suffix/prefix 
              — depth 2: double-leet chains (e.g. "sa@ so0" → "p@ssw0rd") 
              K Double-transform chains (depth 2, all 15×15 pairs) 
              — covers "c r", "u d", "t f", "E l", "c {", "l ]", etc. 
              L Special-before-digit patterns (depths 2–3, core-7 chars) 
              — reverse orientation of Family I: "!1word" / "word!12" 
              — append: $sp $d… prepend: ^d… ^sp 
              M Leet + transform chains (depth 2) 
              — leet substitution followed by a transform op (all 15) 
              — and transform op followed by leet substitution 
              — covers "P@ssword", "@DMIN", "p@SSW0RD" patterns 
              
              Special chars - top-15 (F/G/H): ! @ # $ % ^ & * ? . -_ + ( ) 
              Special chars - core-7 (I/L): ! @ # $ % * ?
              

              Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
              PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

              1 Reply Last reply
              👍
              0
              • A1131A Offline
                A1131A Offline
                A1131
                Trusted
                wrote on last edited by A1131
                #20

                Added Phase 3 GA (genetic algotithm) that tries to find good rule chains by mimicking evolution. It starts with a mix of promising chains (from Phase 1 hits) and random ones. Each chain gets a fitness score = how many base words it successfully transforms into target-like words (checked via GPU). Top chains survive as "elite". Pairs of chains swap parts (crossover) and get small random changes (mutations) to create new chains. Weak chains die out. Over many generations, the population shifts toward high-scoring chains. This finds useful rules that random sampling would likely miss. Finally, all discovered chains are merged and deduplicated before output.

                  An optional evolutionary search that runs after Phase 2 and complements
                  random chain sampling with guided, coverage-driven optimisation.
                
                  Why it fits this project
                  ────────────────────────
                  • The fitness function (bloom-filter hits) is already computed by the
                    existing GPU chain kernel — no new GPU code is required.
                  • Phase 2 samples chains *uniformly at random* from the atomic-rule pool.
                    For depth ≥ 3 the search space is |pool|^depth (millions of candidates);
                    the GA focuses probability mass on high-hit-rate regions of that space.
                  • Hot atomic rules from Phase 1 seed the initial population, giving the GA
                    a strong head start rather than searching from scratch.
                  • All Phase-3 discoveries are merged into the global hit counter before
                    signature-based minimisation, so they benefit from the same deduplication
                    and sorting as Phase 1 and Phase 2 results.
                
                  Algorithm summary
                  ─────────────────
                  1. Initial population — 30 % depth-2 hot-rule combos, 30 % seeded deeper
                     chains, 40 % random — ensures both exploitation and exploration.
                  2. GPU-batch fitness evaluation — reuses _run_chain_kernel unchanged.
                  3. Tournament selection (k = 4) — low-pressure, maintains diversity.
                  4. One-point crossover (p = 0.80) — exchanges rule-token sub-sequences.
                  5. Mutation — replace / insert / delete one rule token (weights 60/20/20).
                  6. Elitism — top <elite_frac> individuals survive unchanged each generation.
                  7. Diversity guard — duplicate individuals are replaced by random chains.
                  8. Terminates when <--genetic-generations> is reached or the wall-clock
                     time budget (--target-hours remainder) is exhausted.
                
                  CLI flags
                  ─────────
                    --genetic                   Enable Phase 3 (default: disabled)
                    --genetic-generations N     Max generations (default: 50)
                    --genetic-pop N             Population size (default: 200)
                    --genetic-elite F           Elite fraction, e.g. 0.15 (default: 0.15)```

                Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
                PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

                1 Reply Last reply
                0
                • A1131A Offline
                  A1131A Offline
                  A1131
                  Trusted
                  wrote on last edited by
                  #21

                  Phase 3 GA improvements

                  • Novelty‑weighted fitness – Chains not found by Phase 1/S/2 get a 2× bonus during selection → drives GA toward new rules, not rediscovered ones.

                  • Unexplored‑seed initial population – The 40 % Phase‑S fill slot prefers chains absent from known_rules; known seeds only as fallback. Depth‑3+ chains biased (70 %) when --max-depth ≥ 3.

                  • Dedicated time reservation – 20 % of --target-hours (min 120 s) reserved for GA before Phase 2 starts → GA always gets meaningful runtime.

                  • Stagnation guard – No fitness improvement for 5 generations → bottom 30 % of population replaced with fresh random chains (depth‑3+ biased).

                  • Depth‑2 warning – Warns that Phase 2 already covers depth‑2 exhaustively → GA adds nothing at depth 2; recommends --max-depth ≥ 3.

                  • Functional‑signature registry – Tracks equivalence classes via built‑in probe set. Novelty bonus is functionally aware – equivalent variants get no bonus.

                  • Adaptive mutation – If mutated chain falls into a known signature class, up to 2 extra escape mutations applied to break out.

                  • Signature‑based offspring filter – Offspring still covered after adaptive mutation → replaced by a fresh random chain (depth‑3+ biased).

                  • Honest raw‑hit merging – Stores raw (un‑bonused) hit counts for output; novelty bonus only affects selection.

                  • Genuinely novel reporting – Log shows both total GA hits and how many were truly new (absent from known_rules at GA start).

                  Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
                  PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

                  1 Reply Last reply
                  0
                  • A1131A Offline
                    A1131A Offline
                    A1131
                    Trusted
                    wrote on last edited by
                    #22

                    Benchmarks of GA and the new stage 0 (rule extraction using token strip) are available here

                    Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
                    PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

                    1 Reply Last reply
                    0
                    • A1131A Offline
                      A1131A Offline
                      A1131
                      Trusted
                      wrote last edited by
                      #23

                      The Bloom filter — previously one of the slowest parts of tool startup — is now built on the GPU in a seconds, regardless of how large the target wordlist is. The CPU used to grind through it word by word; the GPU does it all at once. If your hardware doesn't support it, it silently falls back to the old way.

                      Amateur of mycology and hashcracking | 1x3060Ti | 1x1050Ti
                      PGP:4B0A386530D789157435DC7489138FB52FDD7FC1

                      1 Reply Last reply
                      0

                      Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                      Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                      With your input, this post could be even better 💗

                      Register Login
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      homogenous-expeditionary
                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent